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| int | buffered |
| | flag to use a double buffer for smoother rendering (default=1) More...
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| int | depth_test |
| | flag to enable OpenGL depth buffer (default=1) More...
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int | stencil_buffer |
| | flag to enable OpenGL stencil buffer (default=0)
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| int | depth_clamp |
| | flag to perform depth-clamp (default=false) More...
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| int | multisample |
| | enables OpenGL full scene anti-aliasing (default=0) More...
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int | full_screen |
| | flag to switch to full-screen mode
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int | show_fps |
| | flag to the current frame rate
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int | show_message |
| | flag to display information on screen
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std::string | label |
| | string added at the start of message_left
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std::string | message |
| | text displayed in center of window
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std::string | message_left |
| | the label on the bottom left of window
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std::string | message_right |
| | the labe on the bottom right of window
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